JAVA认证:J2ME游戏开发的高级优化技巧(3)
void drawArc(Graphics g) { g.drawArc(0, 0, 100, 100, 4, 4);}
void drawChar(Graphics g) {
g.drawChar('你', 0, 0, GE.TOPLEFT);
}
void drawRoundRect(Graphics g) {
g.drawRoundRect(0, 0, 100, 100, 4, 4);
}
void fillRoundRect(Graphics g) {
g.fillRoundRect(0, 0, 100, 100, 4, 4);
}
void fillArc(Graphics g) {
g.fillArc(0, 0, 100, 100, 4, 4);
}
void drawLine(Graphics g) {
g.drawLine(0, 0, 100, 100);
}
Font getFont() {
return Font.getFont(Font.FACE_SYSTEM, Font.STYLE_PLAIN, Font.SIZE_SMALL);
}
void setFont(Graphics g) {
g.setFont(m_font);
}
void drawString(Graphics g) {
g.drawString("你好", 0, 0, GE.TOPLEFT);
}
void drawRect(Graphics g) {
g.drawRect(0, 0, 100, 100);
}
void setClip(Graphics g) {
g.setClip(0, 0, 300, 300);
}
页:
[1]