三个基本思路:7 ~9 _) I" ^& R$ {8 r* b
2 l9 D9 j& h; \2 d$ `; ` 一、学习话题:学几门课,课程难不难,课的进展,考试如何,作业如何,老师怎样,实验课怎样,图书馆怎样……
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5 d- b' G; t3 D0 {; s& W* T 回答:基本上都是抱怨
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二、生活话题:穷,省钱,购物一定要bargain,带学生证,
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例如:1. I want to make a long distance call. When is the best time?
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例如:2. Maybe I ought to subscribe to the journal. 捐献;定购订阅。
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Why don't you save the money and read it in the library?
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0 m1 _" v( r, t i 例如:3. A) To wear a heavy sweater to the game.
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B) To postpone the game.
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8 V9 |- d$ R( m5 g# }9 q7 S C) To change tickets.
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D) To watch the game at home. j" ]% r n& \9 x, c1 z, e
/ v" r0 Y8 t/ [# ~ 三、混合话题,但忙于学习。/ N, z9 B: C! }" w0 ?+ q9 x
3 J1 K. `% O6 y5 c" v! l! @/ Z, U, Q 场景题:+ v, `- y+ e. h6 z$ I% e
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选项的特点:* m9 L. w/ K+ ]
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1. 地点;2. to do表目的;3. -ing;4. A and B结构,人物关系 x; T# w" p1 k2 j0 j6 R/ z
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提问特点:8 g( n! E8 j/ A. S$ b
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What, Where, When, Who
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总结重点:
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出题思路
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0 u0 S; g- |& c6 u 判断场景的线索词* z/ r/ l, Y! Q6 q) q( w* g0 o$ B
$ \3 f) y* f7 n5 H9 X, s- t! X 例如:fine 罚款(校外交通;校内图书馆). N0 m4 A+ Z9 c
: k6 {" J& M2 D0 ^+ @" \. a$ R/ C cashier 出纳(各个场景)
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9 D8 Y M6 y; l( \ g: j. ` teller (银行)出纳员3 ~* J) o M/ s2 m0 O$ O
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ATM (Automatic Teller Machine) 自动提款机 |